At the very early stages, Space Junkies was a VR experience set in a near future / believable space journey. It was about surviving in a space station in the middle of a space junkyard. I was in charge of shaping the visual identity of the game.
Space Junkies - Space suit
Space Junkies - Tool box
Space Junkies - Repair module
Space Junkies - Don't panic !
Space Junkies - Space jouney