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Ghost Recon Breakpoint - ZETA "Cerberus" design

On Ghost Recon Breakpoint, I was in charge of the design of the drones for the DLC raid - Project Titan.
The raid takes place on a volcanic remote island with a kind of fantasy mood, and it was a source of inspiration to give the drones a dark, monolithic "creatures" look.
For me, this project was a return to the Tom Clancy's universe after having worked on the art direction of Ghost Recon Advanced Warfighter many years ago !

Art Director : Paul Tumelaire

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 1 design

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 1 design

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 2 design

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 2 design

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 3 design

Ghost Recon Breakpoint - ZETA "Cerberus" Drone 3 design

Ghost Recon Breakpoint - ZETA "Cerberus" folded state

Ghost Recon Breakpoint - ZETA "Cerberus" folded state

Ghost Recon Breakpoint - ZETA "Cerberus" Keyart

Ghost Recon Breakpoint - ZETA "Cerberus" Keyart

Ghost Recon Breakpoint - ZETA "Cerberus" malfunction mockup

Ghost Recon Breakpoint - ZETA "Cerberus" shockwave attack mockup

Ghost Recon Breakpoint - ZETA "Cerberus" flash attack mockup